Going Medieval Wiki
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Rooms[ | ]

Four walls, at least one door and a roof (or ceiling) creates a 'spare' room. Fill that room with furniture and decorations to create other types of room.

The room overlay thumb shows all recognized rooms and their types (in different colors) and displays a room legend in the top left corner when turned on.

Room Tip - When looking why something is wrong with your room first note: is it a spare room? if not the issue is there is an opening somewhere that it does not complete the room. If yes then look at the items in the room.

Room types[ | ]

Room type Required Furniture Required Size Excluded Furniture Benefits Research Prerequisites Room overlay color
Spare Room None None None None None

Grey

Shared Chamber
  • 2 Beds
Space for the furniture Workstations or Infirmary Beds A small positive mood modifier is gained by whoever sleeps here (16h, bonus depends on Impressiveness) None

Blue

Chamber
  • Exactly 1 Bed
Space for the furniture Shrines, Entertainment Structures, Workstations, Infirmary Beds Whoever sleeps here enjoys the peace and quiet of their own quarters (16h, bonus is double of Shared Chamber, depends on Impressiveness) None Light Blue
Kitchen Space for the furniture Shrines or Entertainment Structures Stoves and butchering tables boost production speed Cooking, Decorative Structures Yellow
Great Hall
  • 1 Large Table or Medium Table
  • 6 Chairs or Stools
  • 8 Wall Banners, Decorative Shield Racks, Decorative Trophy Racks or Decorative Weapon Racks
  • 4 Torches or Wall Torches (Candles don't count)
Minimum grid space area 50 Shrines, Beds or Workstations Every meal tastes a bit nicer when eaten in the great hall. A positive mood modifier is gained after each meal. Decorative Structures or Decorative Banners Green
Workshop Space for the furniture Shrines or Entertainment Structures Workstations boost production speed by +20% Researched workstations, Decorative Structures Violet
Library Space for the furniture Shrines, Entertainment Structures or Other workstations Research tables give a +20% speed bonus for writing books Furniture Orange
Church of Restitution Chapel
  • 1 Restitutionist Shrine (wood or stone)
  • 2 Church of Restitution Wall Decoration
Space for the furniture Oak Brethren Shrine or Workstations Restitutionists get positive mood modifiers when spending time here (24h, bonus depends on Impressiveness). Oak Brethren less so. Decorative Structures Pink
Oak Brethren Temple
  • 1 Oak Brethren Shrine (wood or stone)
  • 2 Oak Brethren Wall Decoration
Space for the furniture Restitutionist Shrine or Workstations Oak Brethren get positive mood modifiers when spending time here (24h, bonus depends on Impressiveness). Restitutionists less so. Decorative Structures Red
Infirmary
  • 1 Infirmary Bed
  • 2 Medicine Shelf
Space for the furniture Shrines, Entertainment Structures, Workstations, or Beds Settlers heal faster in this room and tending has a higher chance of success Infirmary Bed, Chemistry

Tutorial on Building a Room[ | ]

Going Medieval Build a Room

Going Medieval Stability


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